﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Model
{
    public enum MessageTypeEnum
    {
        LoginSuccess = 0x00018705,
        LoginSuccess1 = 0x000187DA,

        //ViewLevel=0x000192c4,
       // LoginSuccess1 = 0x000192c3,
        MapEntered = 0x00018B00,
        TransmitMap = 0x00018AFD,
        MonsterRefreshed = 0x0001BDBD,
        MonsterFounded = 0x00018b05,
        MonsterMoved = 0x00018AF7,
        CurrentMap = 0x018706,
        ServerResult = 0x0001AA2E,
        Attack = 0x00018ED6,
        UnderAttack = 0x000802CB,
        PlayerMoved = 0X018AF6,
        HeathPointChanged = 0x000192C5,
        PlayerFounded = 0x00018B00,
        MpChanged = 0x000192C1,
        HpChanged = 0x000192BD,
        GoldChanged = 0x000196A9,
        ItemGeted = 0x000196A6,
        ItemGeted0 = 0x000196A7,
        ItemPickuped = 0x00019714,
        ItemDroped = 0x00018AEF,
        Ride = 0x0001EC97,
        LocationChanged = 0x00018B03,
        SignCount = 0x00025228,
        LevelUp = 0x000192C0,
        SellEquipment = 0x00019e76,
        CleanBackpack = 0x000196a5,
        /// <summary>
        /// 交易锁定
        /// </summary>
        LockTrade = 0x0001DCFC,
        /// <summary>
        /// 同意交易
        /// </summary>
        AgreeTrade = 0x0001DCF7,
                /// <summary>
        /// 贵宾活动返回地址
        /// </summary>
        GiftUrl = 0x000802CE,
        /// <summary>
        /// 邮箱数据
        /// </summary>
        MailData=0x0001E4C5,
        /// <summary>
        /// 寻宝结果
        /// </summary>
        Treasure = 0x00080EE6 

    }
}
